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January 13, 2011
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...So I announce my Apophysis experiments over.

But let me start from the beginning...
Making fractals is fun. At least it was fun for me at first... back when I didn't know how to use Apophysis and each new fractal was a challenge and a discovery of some sort.
Now I've learned how to use Apophysis properly. And lost interest in it. :(
So I announce my Apophysis experiments over. Which means that I won't make fractals anymore. The three "closer" fractals submitted today are going to be my last ones.

Yeah, it may seem illogical... But hey, aren't artists supposed to be illogical? :D

I'll understand if you decide to remove me from your "devwatch" list now. But if you won't, you'll see what comes next.
I'm not going to stop my experiments with arts... And hopefully I will not fail on my next step.


This is my fractal legacy: The Gathering, Nocturnal, Fabric, Shred the Copies, Savant, Escape the Dream.
  • Listening to: fading voice of my sanity
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:iconhector42:
~Hector42 Jan 22, 2011  Hobbyist Photographer
damn it, pushed ctrl+enter acidentally -.-

well, they look very much like fractals. Especially look at those last 2 images wich are from banana-shaped liquid crystals. Thats crazy. Wouldn that be a kind of exploration again? Twisting the variables...temperature...mixture...

But ok, where to get a decent amount of all kinds of liquid crystals an a good polarisation microscope :P . I was just thinking aloud ^^ .

regards
Reply
:iconzy0rg:
*zy0rg Jan 22, 2011  Hobbyist Digital Artist
To be honest, I didn't abandon Apophysis because I've lost interest in it. On contrary, I've started to spend too much time with it, thus making my non-fractal projects impossible. So I decided to "slow down" a bit.
...And to be completely honest, I did not stop using Apo. I've made some fractals after my "closer" ones, which are probably better than any of my submissions.
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:iconhector42:
~Hector42 Jan 22, 2011  Hobbyist Photographer
How interesting: I also discovered how to use Apophysis properly, just days ago. It's a totally new world and I unerstand that one can get bored by not considering it 'vodoo' anymore. Usually for me it's the same. Writing a book, painting an image...all that loses it's fun when you do it yourself. The real fun lies in exploration and in becoming immersed in something that you don't know because you didn't construct it yourself.
But at this moment I feel that there is still much for me to explore in apophysis, even when I know now how get much influence on the transforms. There are still uncountable possibilities to connect them and uncountable sets of variables that produce shapes. Ok, probably you know a bit more about that than me and maybe there is a limit at wich you see the same shapes everywhere. I for my part are not yet at that point. Can you for sure say that you are at that point?

But don't get me wrong, going into other directions is good. I myself have many different directions in wich I proceed...or rather tumble. Macrophotography, astrophotography, fractals now *again* that I know how to xD (i didn't dare to upload all these random dicoveries since there was no real credit to me...only to the 'dice'), a bit 3D, 'normal' photography...I would want to do even more: microphotography (but lack a professional microscope) and even drawing if i would not produce only kids-scribble.
I hope you find your ways - I can say that my own broad interest annoys me. My gallery ist so unconsistent that I belive having few skills when being exceptional in them, is better than that. But I can't help it xD .

I want to show you another thing that could bring you in contact with exploring fractals again: liquid crystals. I was shocked when I saw these polarisation microscope shots of them:

[link]
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:iconzy0rg:
*zy0rg Jan 22, 2011  Hobbyist Digital Artist
You're right about the possibilities to interconnect xforms with different variations and multiple variations in one xform. But results most of these are quite predictable if you know the math hidden behind these variations (and I do know :(). New horizons could be opened by testing new plugins (and there's quite a lot of them), but it gets boring with time too.
The most fun part in Apo is xaos. It's quite a trick to use it properly, but if you master it... It allows you to make fractals filled with another fractals, and use these fractals as textures for another ones; or to create multi-pattern fractals. :D

Your list of "directions" is quite impressive. Mine is shorter (but more diverse :)): math, physics, writing (short stories), programming (wide range), fractals (Apophysis), raster/vector graphics (Photoshop/Corel Draw). Can't say that I'm exceptionally good in any of these though. :)

Natural fractals is an interesting thing. I've read quite a lot articles about these (including articles about liquid crystals). But I've never been into photography much so I prefer digitally created fractals to the photographed ones.
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:iconhector42:
~Hector42 Jan 22, 2011  Hobbyist Photographer
Yes, I understood xaos 1 day after I understood triangle manipulation and xform :D . I used Xaos to put the rectangles and the gaussian highlights into the big holes of the julan (speaking about the fractal I linked above). Ok to say that I understand an predict it all now ist too much, since I only made 2 fractals since my 'enlighthment'.

Math and physics are great :) . Writing it not what I'm good in...I'm a bit of an Asperger, words are definately not my strengh xD .
I used to program when I was younger, but nothing thrilling. Fractals in turbo pascal on a 386 cpu e.g. :D . I also tried an ecosystem simulation but stopped it after I 'invented' homing bacteria that search for food and die when tey find none. I wanted to implement genes that affect the speed of the bacteria (and thus ther energy efficiency) etc. . However, there was no problem in developing all that, I justs had no fun with it anymore.

Well, train train train ;)

Ah, one more thing: how about making stereoscopic fractals? I'm trying this atm and it seems to work sometimes (by faking the 3D info through manipulation of some variables...it doesn't give very consistent 3D info, but it works when used carefully). If I find out how to use the 3D hack of apo in the right way it might be even very nice. And I actually think I'm going to buy Xenodream. I belive you know that program. Wouldn't that be a new source of exploration?
Ah, ok, I just read about your current relation to Apophysis. Well in that case...I was just thinking out loud all that stuff anyway, don't want to manipulate you lol.
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:iconzy0rg:
*zy0rg Jan 22, 2011  Hobbyist Digital Artist
It's good that you have at least minimal experience with programming because usually people have none. :)

It shouldn't be hard to make stereoscopic fractals. You won't even need to make two different formulas. Just shift the "yaw" and "x position" a bit.

I personally prefer Apo 2.09 over the 7x, so I didn't work much with 3d fractals. I just see no point in making the fractal look 3d-ish.
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:iconhector42:
~Hector42 Jan 22, 2011  Hobbyist Photographer
Hmm actually it would be: pitch it a bit an only modify yaw. However, I haven't done a 3D fractal in "apo 2.08 3d hack" yet, though I just noticed that the green orb is flying above the rest. I used the 3D version, because the 3D blur somehow blurred only a specific part without being 3D actually. That's also why that doesn't work on my two 'new' fractals, in 3D they are a flat plane. Probably I haven't played around enough yet, since I also wasn't after that for the moment. But I will.

Oh, I saw some 3D fractals (not stereoscopic I mean, just with DOF ) that looked quite interesting. like scanning electron microscope shots. That's what I at least like sometimes, So I'll try to dig into that as well.
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:iconzy0rg:
*zy0rg Jan 23, 2011  Hobbyist Digital Artist
Ah, so your fractal isn't 3d. Then yes, yaw won't work.
Most variations only affect x and y axes, so your fractal becomes flat and yaw just skews it. To make fractal look 3d you should use variations that affect z axis (like "z scale", "z blur", "bubble 3d", "linear 3d" and so on). Then the trick with yaw and x position will work as desired.

The 3d fractals made with Xenodream look more than Apo 3d fractals (IMO). The works of *Pasternak look quite cool: [link]
Reply
:iconhector42:
~Hector42 Jan 23, 2011  Hobbyist Photographer
Yep, pasternak was the one who gave me the hint that there are no fancy things involved to get such results, only the triangle editor. That encouraged me to try the triangle stuff again, totally from scratch (rather than editing a random fractal wich I found pretty discouraging). And there I got enlightened xD . I must confess that the rectangles-into-bubbles-thing i have going on now, was insired by pasternak ^^; .
His site was also where I discovered Xenodream, but lets see first how I go with 3D bubbles and stuff. They look pretty fancy in his gallery.
You are not the kind who keeps secrets about you work huh? I could have asked pasternak to show me exaclty how to do his stuff, but that's neiter what I wan't nor would I dare to ask people directly about their techniques. I'm very gald I figured out many things on my own :) . Doesn't happen all the time lol.
I'll definately play around with 3D variations and the z axis, but first I want to bring my latest fractal here to print size without looking worse than the small version :D .
And while it renders I'm on my telescope mirror. Have the hands full of grinding paste as I type xD . Just 2 or 3 more hours and I can start polishing \o/ that's where the real fun begins, cutting off nm by nm and doing measuring sessions that actually take longer that the few polishing streaks in beteween, to get a parabloid out of the sphere. It'S so cool that you can make a parabloid with a deviation of just a few nm from the ideal shape just by your own hands, and also measure it with a realtively simple selfmade device.
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:iconzy0rg:
*zy0rg Jan 24, 2011  Hobbyist Digital Artist
You're right, I'm not of that "stealthy" kind... :)
Actually, I'm planning to share the .flame file with all the fractals I've made. And I'm currently writing a tutorial with all my Apo "secrets" exposed. Both will be submitted here in a week or two. :)

As for the 3d bubbles... They don't have to be 3d in order to look 3d.

<flame name="starball" version="Apophysis 2.09" size="1024 1024" center="0 0" scale="256" oversample="1" filter="0.2" quality="5" background="0 0 0" brightness="19.4304347826087" gamma="5" gamma_threshold="0.1943" >
<xform weight="0.5" color="0.545" symmetry="0.967" opacity="0" noise="1" coefs="1 0 0 1 0 0" />
<xform weight="0.05" color="0.247" symmetry="0.96" linear="1" bubble="1" pre_blur="0.05" fan2="-1" coefs="-0.965926 0.258819 -0.258819 -0.965926 0.8 -0.8" fan2_x="0.05" fan2_y="3.1415926" chaos="0 0 0 0 " />
<xform weight="0.5" color="0" opacity="0" linear="0.5" bubble="1" noise="1" coefs="1 0 0 1 0 0" chaos="0 0 " />
<xform weight="0.5" color="0" bubble="1" coefs="1 0 0 1 -0.2 -0.2" chaos="1 0 " />
<xform weight="0.5" color="0.247" symmetry="0.96" linear="1" bubble="1" fan2="-1" coefs="0.707107 -0.707107 0.707107 0.707107 -0.21 -0.21" fan2_x="0" fan2_y="3.1415926" chaos="1 1 1 1 0 " />
<palette count="256" format="RGB">
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</palette>
</flame>

Try these params. It's a quick 5 minute "sketch" of what can be done with usual 2d variations in Apo 2.09.
Most likely you won't see anything new in these params... Probably except for massive xaos. :)
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